﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class NpcTablebase:CreatureDatabase 
{
    public int NpcType;//1.功能npc；1.怪物
}

public class NpcTable : ConfigTable<NpcTablebase,NpcTable>
{
    public NpcTable()
    {
        load("Config/NpcTable.csv");
    }
}
